Bard

Bard
Photo by Priscilla Du Preez 🇨🇦 / Unsplash

1. tape recorder -record/play "to deceive enemies

2. Scream - Confuses enemy for one turn

3. instrumental Strike - any damage dealt with instrument refunds = amount of hp 

4. +2 charisma 

5. encore- Performs last song or dance at half cost 

6. lullaby- cast sleep for 10 min 

7. Song of choice -double group XP for one encounter per session-must quietly play-2 min

8. Song of choice - reduce enemies in 10 foot radius Defense to half

9. Dissonance- hits enemy in arc with 40 damage sonic blast, occurs when 2 song played

10. Battle Drum - + 50% team damage for 1 round

11. Song of choice- All party members within range have unlimited projectiles

12. Song of choice - flee, based on level, every + 3 levels = +1 flee only enemies with no. armor)

13. Sleight of hand-instandly Swap Instruments-not a move

14. Song of choice - serenade makes teammate invulnerable next turn

15. +2 cool

16. instrument Sales/ teaching

17. charm person -roll d20 

18. Song of choice heals all in vicinity +25 hp every minute

19. +2 dark/light

20. Hall of fame: no longer roll for disadvantage to play