Evangelionites

Evangelionites
Photo by Simone Pellegrini / Unsplash

Appearance: humanoid

Life expectancy: 15- 3000 earth years

Origin Sector: alternative universe E1

This species of humanoid alien is identical to humans but is born with a conqueror's obsession and near unlimited abilities. Evangelionites reproduce at the end of their life cycle leaving an hier. The hier is set in a slumber for 500 years after the fathers death, when a child awakens they obtain all of their father's knowledge of combat and his races attributes, they have a conqueror's drive leading them to conquer whatever they can.

There are only 3 known Evangelionites active at this time with 1 being a man and the other 2 being woman but all of them are in the same universe, it is said that in midevil times on earth Evangelionites ruled as emperors because they haven't received thier flight and impenetrable skin, at that time they were seen as made to conquer and born leaders but with time their powers heightened and people began to fear them more, leading the Evangelionites to leave earth and begin conqueroring larger fields of view. For a evangelionites goal is to conqueror all but such a feat can never happend again...

Skills

(Unlock with leveling)

  • Leap of the beast - jump a mile at a time, mass may cause craters on impact
  • Kinetic glow - concentrating energy around you can summon a dim to blinding glowing aura
  • Kevlar skin - resistant to low caliber rounds
  • Strength of the Elephant - lift several thousand tons, can increase with endurance skill +1000 tons with each point
  • Air mass alteration - control kinetic energy and mass around you, allowing energy and air to move at your will - allows flight every endurance point is half a planet travelled before tired
  • Thunderclap of Zeus - a catastrophic blast that can shatter most buildings and stun or kill enemies depending on distance from blast
  • Heat of the crown - resistance to natural fire, endurance = number of minutes able to stand in fire
  • Sensory Overload - focusing on a sense can overcharge its usages, low focus can be overwhelming, perception stat can help with this
  • Unbreakable fist - punch through most natural materials endurance increases capabilities and impact effects
  • Aura of the arc - personal body shield that prevents explosive damage d20
  • Infernal aura - using speed and concentrated energy causes friction around you to heat up and discharge heat amongst your body
  • EMP - drawing energy from electrical items can damage their power supply permanently and boost yours
  • Vocal shatter - voice can be used as a weapon, the higher the volume of your voice the more damage you can do, yelling can clear paths or areas
  • Energy absorption - if struck by lightning or focusing on electronic energy at high speeds, have the capability to absorb energy and use it as kinetic force 
  • Speed of Hermes - using manipulation of space around you hurl through space at near light speeds. 
  • Breaching maximum speed and focus can allow entities to phase through objects, can cause damage to phased entity / thing
  • Higher thinking - boost the speed of neural processing, intelligence helps
  • Hardlock - focus energy into a shield around yourself, stops all movement for up to a minute (D60, endurance stat helps) making you invulnerable temporarily, uses large amount of energy
  • Quantum Tunnelling - use your mass to shatter through solid objects even planets, every 4 endurance points allows you to tunnel through solid planets with likely leaving you in critical condition
  • Atom splitter - split and combine atoms in infinite varieties of chemical reactions

Weaknesses and downsides

  • Weaker connection to spectra, since evangelionites are powered off spectra, large amounts of stamina and power are used when casting.
  • Spectra absorbers greatly dampen their power
  • Radiation can harm evangelionites
  • Extreme heat like magma or epicenter of a explosion
  • Sinks in water often due to mass, however can fly out but slowed by about half speed
  • Vacuums with no air requires extreme concentration to produce movement