Light Magic
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Photo by Luke Besley / Unsplash
- Light beam 20dp
- illumination- lasts 3min, 10 sec cooldown
- flashbang
- heal ally or self +20 Hp
- lightning dash
- group heal - heal party 15 Hp
- illuminate path (shrouds outsides of path)
- Lifesteal 20
- drop prism around 1 entity x4 light damage through prism
- when struck by lightning 30 Hp
- lightshield deflect and blind
- lightning strike 30 dp
- extend storm/ add lightning to a storm
- slow time twice per session through one round
- solar mass- give all teammates solar aura dealing 40 crit
- lightning storm- 30dp per strike d10 roll d100 for each bolt
- rewind time d10 for time
- Shadow blast turn shadow to explosive
- solar ray- roll d100
- Temporal Rift - travel at light speed (twice per session)