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3. Magic Types
SpellBook School Spells
Each school of magic is often separated into a few
Ways to use Magic
constructs, blasts, beams, summons Most forms can be used instantly,
Magic Combos
Water + Dark = Blood Magic
Cyber "magic"
1. Cyberdeck installation 2. +2 cool 3. +1 quickhack 4.
Symphonic Magic
1. Note blast 2. electric guitar 3. ruin the vibes
Light Magic
1. Light beam 20dp 2. illumination- lasts 3min, 10 sec
Dark Magic
1. shadow blast 20dp knockback 2. steal light 3. cause
Nature Magic
1. Camo mastery D20 2. infared blocker 3. thornblsat -3
Water Magic
1. Splash (taunt and stun for 1 round) 2. summon
Fire Magic
1. Fire Ball - 10 damage (use move for 2)
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