Assassin / Mercenary
Assassin and mercenary classes are separate until level 10
Assassin
- Perfect parry twice per sesssion
- holster of choice
- pickpocket
- +5 thrown weapon to permanent inventory
- eavesdrop
- free run
- -50% fall damage
- lockpick
- shadowstep 10ft
- poison mastery
Mercenary
- dodge x2 per session
- tackle (move)
- stun grenades x5
- tactical bag (large)
- +3 Grenades
- Night
- +2 endurance
- double weapon holster
- weapon vendor discount d100
- ballistic vest
Master Killer
- +2 endurance
- climbing gauntlets
- grapple/ zipline
- interrogation
- intimidate d20
- upgrade signature weapon
- all surprise attacks +critical
- pure silence
- Death Strike - once/ session roll d100 for %multiplier
- morphen mask