Wizard
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Photo by Matt Palmer / Unsplash
- Spell Book - allows you to learn new magic types or upgrade
- + 1 magic skill of choice
- + 1 magic skill of choice
- + 2 magic skill of choice
- +1 magic skill of choice
- mythic pipe
- Imbue inanimate objects with magic
- permanent elemental damage multiplier, d4 before every elemental check
- Barrage: roll D4 to multiply beams of attack
- magic blessings - cast a magic aura around teammate or npc
- Legendary cloak of choice, passive ability and +2 on magic rolls
- Learn a third magic type (starts level 1)
- overcharge magic type for 3 turns x2 magic damage, can't use spectra for 2 rounds
- +2 wisdom
- do +20 damage to rival once per encounter
- +1 all known magic type
- learn how to enchant
- legendary staff/ wand
- Magical apprentice
- Awaken / absorb spectra in npc's