Brawler
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Photo by Johann Walter Bantz / Unsplash
- Grapple ability d10
- Shove ability d20
- +50% chance to disarm
- one extra action per encounter
- Counter, block, or taunt as a move
- Punches can breach magic fields
- +2 perception
- +2 wisdom
- cheap shots* attack once per session with +5 on d20 roll
- attacks have 20% chance to blind
- no more disarm disadvantage
- +2 cool
- invulnerable dash
- 2 shrug off attacks per session
- Attacks gain lifesteal 3x per session
- Shove or grapple regardless of size
- +2 endurance
- 3x per session roll d4 as multiplier
- perfect battle awareness 5ft radius
- instant KO once every 3 sessions