Brawler
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Photo by Johann Walter Bantz / Unsplash
- Grapple ability +3
- Shove ability +3
- +50% chance to disarm
- one extra action per encounter
- Counter, block, or taunt as a move
- +2 perception
- +2 wisdom
- cheap shots* attack once per session with +5 on d20 roll
- attacks have 20% chance to blind
- no more disadvantage on disarm
- Punches have a 25% chance to breach magic
- +2 cool
- invulnerable dash once per session
- 2 shrug off non lethal attacks per session
- Attacks gain lifesteal once per session
- Shove or grapple regardless of size
- +2 endurance
- 2x per session roll d4 as multiplier on punches
- perfect battle awareness 5ft radius one encounter every other session
- instant KO once every 3 sessions