4. Roles

Part of the team.

Tank

Kinetic Energy Specialist 1. given medium armor 2. 2 free

Ranger [scout]

1. trap bag, +3 traps of choice [netgun, bear, mine,

Scientist

1. +5 intelligence 2. potion making 3. hydrodynamics 4. Earth

Monk

1. +2 wisdom 2. Perceive energy D20 3. +2 dark

Assassin / Mercenary

Assassin and mercenary classes are separate until level 10 Assassin

Wizard

1. Spell Book - allows you to learn new magic

Brawler

1. Grapple ability d10 2. Shove ability d20 3. +50%

Healer

1. Detect enemy 10ft - move 2. Healing shot, +10

Bard

1. tape recorder -record/play "to deceive enemies 2.

Druid

1. Survival Instinct: cost 1 move to eat a bug