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4. Roles
Part of the team.
Tank
Kinetic Energy Specialist 1. given medium armor 2. 2 free
Ranger [scout]
1. trap bag, +3 traps of choice [netgun, bear, mine,
Scientist
1. +5 intelligence 2. potion making 3. hydrodynamics 4. Earth
Monk
1. +2 wisdom 2. Perceive energy D20 3. +2 dark
Assassin / Mercenary
Assassin and mercenary classes are separate until level 10 Assassin
Wizard
1. Spell Book - allows you to learn new magic
Brawler
1. Grapple ability d10 2. Shove ability d20 3. +50%
Healer
1. Detect enemy 10ft - move 2. Healing shot, +10
Bard
1. tape recorder -record/play "to deceive enemies 2.
Druid
1. Survival Instinct: cost 1 move to eat a bug
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